2D-Turnout Rapid Prototyping with 3D Effect
As you can see I am picking up speed with my layout. The track plan is decided and fixed. Yesterday I had a good chat with Dirk over parts of the track plan and we looking into many areas such as positions and configurations of turnouts, positioning of signals and turnout mechanisms, how to build the layout and special considerations for vertical distances, tight curves and superelevation. As explained before in my earlier post on turnouts jigsaw puzzle, I printed out all the 45 Peco turnouts for my layout from their drawings and cut them to shape. I tested with … Continue reading 2D-Turnout Rapid Prototyping with 3D Effect
